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: The C# Player's Guide (2nd Edition) is the ultimate guide for people starting out with C#, whether you are new to programming, or an experienced vet.
Error Handling and Exceptions 191 How Exception Handling Works 192 Catching Exceptions 193 Not Giving the Exception Variable a Name 194 Handling Different Exceptions in Different Ways 194 Throwing Exceptions 195 The finally Keyword 196 Exception Filters 197 Some Rules about Throwing Exceptions 198 30.
Delegates 199 Delegates: Treating Methods like Objects 199 Creating a Delegate 199 Using Delegates 200 The Delegate and Multicast Delegate Classes 201 Delegate Chaining 203 The Action and Func Delegates 205 31.
Get off the ground quickly, with a gentle introduction to C#, Visual Studio, and a step-by-step walkthrough and explanation of how to make your first C# program.
Learn the fundamentals of procedural programming, including variables, math operations, decision making, looping, methods, and an in-depth look at the C# type system.
Making Generic Types 167 Creating Your Own Generic Types 168 Using Your Generic Type in Your Class 168 Constraints for Type Parameters 170 Generic Methods 172 Part 4: Advanced Topics 26.